Isle Delfino, the location of Delfino Square, is an island resort first seen in Super Mario Sunshine.A Battle Stage in Mario Kart Wii, Delfino Pier is a direct counterpart for this course, set in the same area as the square.It goes along with the beat of the music and is pretty catchy. The Piantas in the DS version do a chant when you near them on the sidelines.Time Trial data Mario Kart DS Staff Ghost Course Cut some of the grass after the drawbridge with a booster.there's a hidden pathway in between with rough dirt and mud, and a Mushroom can be used to easily pass the stubborn road. Directly before the U-Turn at the market, take aright into a recess in the buildings.Use a Mushroom or other booster to zip off the edge, over the ocean, and onto the wharf. After exiting the alleyways of the city, immediately turn right at the bridge to face a patch of grass.the trees now have yellow leaves, the grass is a lighter shade of green, and a few buildings have been redesigned, but that's it- DS Delfino Square stays true to the original track a whole lot.Ĭheating through the marketplace shortcut. The marketplace, where Funky Kong is boosting through.Ībsolutely nothing has been added or taken away for the Wii version of Delfino Square, save for graphics. 3-2: Bowser must navigate the narrow alleyways backward through 5 numbered gates.2-1: Wario must break ten wooden crates around the dock.With one more small zig-zag, the final right turn comes up, leading to the center of the town and the Finish Line. The path takes about a 70-degree turn right, then a neutralizing right turn to get going straight again. After taking a very large leap into the air, players come down hard back onto the white brick road in the middle of a grass field with orange trees dotting the area. depending on what Engine Class has been selected, the crossing will either lie flat, parallel to the river, or will be raised to allow boats to pass, with a large gap created from the splitting (usually, the second lap has the drawbridge lifted). After the track straightens out near Items and a restaurant to the right, a large drawbridge approaches, used for crossing the river. But running into a Crate isn't all that bad, because when it's broken, a Mushroom pops out. A few wooden Crates block the proceeding U-turn around the market, and coming over to the opposite, arched side sees more cargo boxes blocking the straight path. And, obviously, you dip into the water if you fail. If players want to hit upon that Item, they'll need to drive off the usual road and land on the dock, then turn right to get back onto the main track (it takes a bit longer to get the Item, but if you need one.) Precision and timing are needed to land on it properly, though, as some parts of the dock are not close enough to land to land on. To the right, a wooden wharf is connected to the stone pathway, with a solitary Item Box on the ramp. After a short little stone bridge, drivers turn left to come into a market, with multiple stands and counters of food are displayed. Once the paths meet, the buildings fall back, and the ocean with its docks comes into view. The Boost Pad-laden drawbridge lies ahead of Toad. The second way then curves slowly to the right down a staircase with arches overhead and ends up on the same patch of Item Boxes. At one point, an alternate path can be taken- racers can either keep heading straight down a set of stairs and then turn left into a group of Item Boxes, or head left sooner at a connecting pathway marked by an arrow. From here, the track begins to descend steadily while heading slightly right. A sharp 90-degree turn comes right after the first set of Item Boxes, followed immediately by a right turn. Billboards and dropping clothes lines span across the brims of buildings, with multiple white shirts strapped to them. One player gets past the fountain, they enter a narrow street flanked by tall houses and businesses. Arrows point out to go left around the Grand Pianta Statue lying in the center, as the right is closed off by signs. The straight path starts to slant up, and an archway marks the plaza- a circular brickyard with the town hall lying in front. Multiple buildings on either side and colored flags strung from autumn trees, ad signs, and waving Piantas make the square look like it's ready for a festival (possibly a Mario Kart race?). The track starts out in the middle of a wide, cobblestone road. Toad in the closed-in streets of Delfino Square.
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